PutData Method  

Transfers data from a local buffer and stores it in a file on the server.


object.PutData( RemoteFile, Buffer, [Length], [Reserved] )


A string that specifies the file on the server that will contain the data being transferred. If the file already exists, it will be overwritten. The file pathing and name conventions must be that of the server.
This parameter specifies the local buffer that the data will be copied from. If the variable is a String type, then the data will be written as a string of characters. This is the most appropriate data type to use if the file on the server is a text file. If the remote file should contain binary data, it is recommended that a Byte array variable be specified as the argument to this method.
An optional integer argument that specifies the amount of data to be copied from the buffer. If this argument is omitted, the entire contents of the buffer is transferred to the server.
An argument reserved for future expansion. This argument should always be omitted or specified as a numeric value of zero.

Return Value

A value of zero is returned if the operation was successful, otherwise a non-zero error code is returned which indicates the cause of the failure.


The PutData method transfers data from a local buffer and stores it on a file on the server. This method will cause the current thread to block until the file transfer completes, a timeout occurs or the transfer is canceled. During the transfer, the OnProgress event will fire periodically, enabling the application to update any user interface objects such as a progress bar.

See Also

Priority Property, GetData Method, GetFile Method, PutFile Method, OnProgress Event