| The Secure Shell (SSH) protocol enables an application to establish
        a secure, interactive terminal session with a server, or execute
        commands remotely on the server, with the output of the command
        returned to the client. The SocketTools ActiveX control supports both
        version 1.0 and 2.0 of the protocol. The following methods are available for use by your application: 
          Initialize
          Initialize the control and validate the runtime license key for the
          current process. This method is normally not used if the control is
          placed on a form in languages such as Visual Basic. However, if the
          control is being created dynamically using a method similar to
          CreateObject, then the application must call this method to
          initialize the component before setting any properties or calling any
          other methods in the control.
 Connect
          Establish a connection to the server. Once the connection has been
          established, the other methods in the control may be used to interact
          with the server.
 Disconnect
          Disconnect from the server and release any resources that have been
          allocated for the client session. After this method is called, the
          client session is no longer valid.
 
          Uninitialize
          Unload the Windows Sockets library and release any resources that
          have been allocated for the current process. This is the last method
          call that the application should make prior to terminating. This is
          only necessary if the application has previously called the
          Initialize method.
 Input and OutputOnce connected to the server, any output generated by the command
        shell or a program executed on the server will be sent as data for the
        client to read. Any input to the program is sent by the client and
        received and processed by the server. The following methods are used:
        
 
          Read
          Reads any output that has been generated by the program executing on
          the server. If the server closes the connection, this method
          will return zero after all the data has been read. If the method is
          successful, it will return the actual number of bytes read.
 ReadLine
          The ReadLine method reads data from the server up to the specified
          number of bytes or until an end-of-line character sequence is
          encountered. Unlike the Read method which reads arbitrary bytes of
          data, this function is specifically designed to return a single line
          of text data in a string variable.
 Peek
          The Peek method can be used to examine the data that is available to
          be read from the internal receive buffer. If there is no data in the
          receive buffer at that time, a value of zero is returned. The Peek
          method will never cause the client to block, and so may be safely
          used with asynchronous connections.
 Write
          Send data to the server which will be received as input to the
          program. If the method succeeds, the return value is the number of
          bytes actually written. This method should always be used when
          sending binary data to the server.
 WriteLine
          The WriteLine method writes a line of text to the server and
          terminates the line with a carriage-return and linefeed control
          character sequence. Unlike the Write method which sends arbitrary
          bytes of data to the server, this method is specifically designed to
          send a single line of text data from a string.
 Command ProcessingThe SSH protocol can be used to connect to a server, log in and
        execute one or more commands, process the output from those commands
        and display it to an end-user using a graphical interface. The user
        never sees or interacts with the actual terminal session. The control
        interface provides methods which can simplify this kind of application,
        reducing the amount of code needed to process the data stream returned
        by the server. 
          Execute
          This method executes a command on a server and copies the output to a
          user-specified buffer, with the exit code for the remote program as
          the method's return value. This is a convenience method that enables
          you to execute a remote command in a single call, without having to
          write the code to establish the connection and read the output.
 Search
          This method is used to search for a specific character or sequence of
          characters in the data stream returned by the server. The control
          will accumulate all of the data received up to the point where the
          character sequence is encountered. This can be used to capture all of
          the output from a command, or search for specific results returned by
          the command as it executes on the server.
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