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          Write data to the server. Syntax
          object.Write( Buffer, [Length] ) Parameters
          
            BufferA buffer variable that contains the data to be written to the
            server. If the variable is a String type, then the data will be written
            as a string of characters. This is the most appropriate data type
            to use if the server expects text data that consists of
            printable characters. If the server is expecting binary data,
            it is recommended that a Byte array be used instead.LengthA numeric value which specifies the number of bytes to
            write. Its maximum value is 231-1 = 2147483647. If a
            value is specified for this argument and it is greater than the
            actual size of the buffer, then the Length argument will be
            ignored and the entire contents of the buffer will be written. If
            the argument is omitted, then the maximum number of bytes to write
            is determined by the size of the buffer. Return Value
          This method returns the number of bytes actually written to the
          server, or -1 if an error was encountered. Remarks
          The Write method sends the data in buffer to the
          server. If the connection is buffered, as is typically the case,
          the data is copied to the send buffer and control immediately returns
          to the program. If the control is blocking, the application will wait
          until the data can be sent. If the control is non-blocking and the
          write fails because it could not send all of the data to the server,
          the OnWrite event will be fired when the server can accept
          data again. See Also
          IsConnected Property,
          IsWritable Property,
          Timeout Property, 
          Read Method, SendKey
          Method, OnWrite Event |  |