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          Download the data in a stored object to a string or byte array buffer. Syntax
          object.GetData( ObjectLabel, Buffer,
          [Length] ) Parameters
          
            ObjectLabelA string which specifies the label of the object that 
            should be retrieved from the server.BufferThis parameter specifies the buffer that will contain the object 
            data when the method returns. If the variable is a String type, then the data will be
            returned as a string of characters. This is the most appropriate
            data type to use if the object only contains text. If the
            object contains binary data, it is recommended that a Byte
            array variable be specified as the argument to this method.LengthAn optional integer argument that will contain the number of
            bytes copied into the buffer when the method returns. Return Value
          A value of True is returned on success.
          If an error occurs, a value of False is returned and the LastError 
          property will return the specific cause of the failure.. Remarks
          The GetData method transfers data from a stored object to the
          specified buffer. This method will cause the current thread to block until
          the data transfer completes, a timeout occurs or the transfer is canceled.
          During the transfer, the OnProgress event will fire periodically,
          enabling the application to update any user interface objects such as a
          progress bar. When this method returns, various properties such as ObjectId
          and ObjectLabel will be updated to reflect the values
          associated with the object that was downloaded from the server. See Also
          
            GetFile Method, 
            PutData Method,
            PutFile Method,
            OnProgress Event
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