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INT GetMessage( |
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LONG nMessageId, |
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LPBYTE lpBuffer, |
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LPDWORD lpdwLength |
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INT GetMessage( |
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LONG nMessageId, |
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HGLOBAL* lpBuffer, |
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LPDWORD lpdwLength |
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INT GetMessage( |
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LONG nMessageId, |
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CString& strBuffer |
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The GetMessage method retrieves the specified message and
copies the contents to a local buffer.
Parameters
- nMessageId
- Number of message to retrieve from the server. This value must
be greater than zero.
- lpBuffer
- A pointer to a byte buffer which will contain the data
transferred from the server, or a pointer to a global memory
handle which will reference the data when the method returns.
- lpdwLength
- A pointer to an unsigned integer which should be
initialized to the maximum number of bytes that can be copied to
the buffer specified by the lpBuffer parameter. If the
lpBuffer parameter points to a global memory handle, the
length value should be initialized to zero. When the method
returns, this value will be updated with the actual length of the
file that was downloaded.
Return Value
If the method succeeds, the return value is the server result
code. If the method fails, the return value is POP_ERROR. To get
extended error information, call GetLastError.
Remarks
The GetMessage method is used to retrieve an message from
the server and copy it into a local buffer. The method may be used in
one of two ways, depending on the needs of the application. The first
method is to pre-allocate a buffer large enough to store the contents
of the message. In this case, the lpBuffer parameter will
point to the buffer that was allocated, the value that the
lpdwLength parameter points to should be initialized to the
size of that buffer.
The second method that can be used is have the lpBuffer
parameter point to a global memory handle which will contain the
message data when the method returns. In this case, the value that
the lpdwLength parameter points to must be initialized to
zero. It is important to note that the memory handle returned by the
method must be freed by the application, otherwise a memory leak will
occur. See the example code below.
This method will cause the current thread to block until the
complete message has been retrieved, a timeout occurs or the
operation is canceled. During the transfer, the POP_EVENT_PROGRESS
event will be periodically fired, enabling the application to update
any user interface controls. Event notification must be enabled,
either by calling EnableEvents, or by registering a callback
function using the RegisterEvent method.
To determine the current status of a transfer while it is in
progress, use the GetTransferStatus method.
Example
HGLOBAL hgblBuffer = (HGLOBAL)NULL;
LPBYTE lpBuffer = (LPBYTE)NULL;
DWORD cbBuffer = 0;
// Return the message into block of global memory allocated by
// the GlobalAlloc function; the handle to this memory will be
// returned in the hgblBuffer parameter
nResult = pClient->GetMessage(nMessageId, &hgblBuffer, &cbBuffer);
if (nResult != POP_ERROR)
{
// Lock the global memory handle, returning a pointer to the
// message text
lpBuffer = (LPBYTE)GlobalLock(hgblBuffer);
// After the data has been used, the handle must be unlocked
// and freed, otherwise a memory leak will occur
GlobalUnlock(hgblBuffer);
GlobalFree(hgblBuffer);
}
Requirements
Minimum Desktop Platform: Windows 7 (Service Pack 1)
Minimum Server Platform: Windows Server 2008 R2 (Service Pack 1)
Header File: cstools10.h
Import Library: cspopv10.lib
See Also
EnableEvents,
GetMessageHeaders,
GetTransferStatus,
RegisterEvent
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