CSocketWrench::Accept Method  
 
BOOL Accept(
  SOCKET hSocket,  
  UINT nTimeout,  
  DWORD dwOptions  
);
BOOL Accept(
  CSocketWrench& swServer,  
  UINT nTimeout,  
  DWORD dwOptions  
);

The Accept method is used to accept a pending client connection.

This method has been deprecated and is included for backwards compatibility. Use the CInternetServer class to create a server application.

Parameters

hSocket
Handle to the listening socket. This argument may also reference a CSocketWrench object which is listening for connections. In either case, the server socket must have been created by calling the Listen method.
nTimeout
The number of seconds that the server will wait for a client connection before failing the operation. This value is used only for blocking connections.
dwOptions
An unsigned integer that specifies one or more options. This parameter is constructed by using a bitwise operator with any of the following values:
Value Description
INET_OPTION_KEEPALIVE This option specifies that packets are to be sent to the remote system when no data is being exchanged to keep the connection active. This is only valid for stream sockets.
INET_OPTION_REUSEADDRESS This option specifies the local address can be reused. This option is commonly used by server applications.
INET_OPTION_NODELAY This option disables the Nagle algorithm, which buffers unacknowledged data and insures that a full-size packet can be sent to the remote host.
INET_OPTION_INLINE This option controls how urgent (out-of-band) data is handled when reading data from the socket. If set, urgent data is placed in the data stream along with non-urgent data.
INET_OPTION_NOINHERIT This option prevents the socket handle from being inherited by child processes created by the application. Using this option can mitigate situations in which a child process does not close the handle, leaving it open after the parent process has stopped the server.
INET_OPTION_TRUSTEDSITE This option specifies the server is trusted. The server certificate will not be validated and the connection will always be permitted. This option only affects connections using either the TLS protocol.
INET_OPTION_SECURE This option determines if a secure connection is established with the remote host.
INET_OPTION_SECURE_FALLBACK This option specifies the server should permit the use of less secure cipher suites for compatibility with legacy clients. If this option is specified, the server will allow connections using TLS 1.0 and cipher suites that use RC4, MD5 and SHA1.
INET_OPTION_FREETHREAD This option specifies that this instance of the class may be used by any thread, and is not limited to the thread which created it. The application is responsible for ensuring that access to the class instance is synchronized across multiple threads.

Return Value

If the method succeeds, the return value is non-zero. If the method fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

When a connection is accepted by the server, the original listening socket continues to listen for more connections. If no event notification window is specified, then Accept will block until a client attempts to connect to the server or the timeout period expires.

The dwOptions argument can be used to specify the threading model that is used by the library when a connection is established. By default, the class instance is initially attached to the thread that created it. From that point on, until the handle is released, only the owner may call methods using that instance of the class. The ownership of the class instance may be transferred from one thread to another using the AttachThread method.

Specifying the INET_OPTION_FREETHREAD option enables any thread to call any method in that instance of the class, regardless of which thread created it. It is important to note that this option disables certain internal safety checks which are performed by the library and may result in unexpected behavior unless access to the class instance is synchronized. If one thread calls a function in the library, it must ensure that no other thread will call another function at the same time using the same instance.

Requirements

Minimum Desktop Platform: Windows 7 Service Pack 1
Minimum Server Platform: Windows Server 2008 R2 Service Pack 1
Header File: cswsock11.h
Import Library: cswskv11.lib
Unicode: Implemented as Unicode and ANSI versions

See Also

Accept, Connect, Disconnect, Listen